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UnrealEngine

Devlog 000 – The Condiment

Standard

Over the last year I have been learning a lot about game design and game development by tinkering with UE4. I am excited to announce that I’ve decided to make a game! And I’ve been documenting my progress!

Ketchup to where I’m at now with my first devlog! 😜

 

  • Date March 3, 2019
  • Tags Devlog, Gamedesign, Gamedev, Gaming, Hero, Heroes, UE4, UnrealEngine
  • Comments Leave a comment
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